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Revenant Props

UNFINISHED / UNRELEASED
This is work from a cancelled project called Revenant that follows a post of the Study I worked on.
PAINKILLER
A real product with the original label. I only removed the "New" from New York as the game's set in England, and cleaned up the text a bit to make it more readable.
CHLORAL HYDRATE
Sleeping pills. I replaced "Painkiller" from the labels in Photoshop.
KEY
A strange key, unique to be part of a puzzle and distinguish which door it opens.
KEY HINT
Used as a puzzle hint on a locked door. When the player finds the eye key they hopefully put 2 and 2 together.
HOLY WATER
A tiny bottle of holy water for warding off the ghost that haunts the house. Based on a concept by Léa Sandeau. The shader in Unreal was done by Arthur Cossevin:
https://www.artstation.com/arthur_cossevin
FRAME
The home owner traveled the world and has kept maps from his journeys. The map albedos were also done by Léa Sandeau:
https://www.artstation.com/leasandeau
PANELING
The paneling and textures included in the asset pack we were using weren't great so I made a simple alternative mesh and wood plank texture. In unreal the material tiles when the mesh is scaled.

Painkiller

Painkiller

Chloral Hydrate - Sleeping pills

Chloral Hydrate - Sleeping pills

Key

Key

Decorative hit at eye key

Decorative hit at eye key

Holy water

Holy water

Maps and frame

Maps and frame